Marek Posts Mesa Tessellation Support For RadeonSI Gallium3D

It looks like OpenGL tessellation shader support within Mesa/Gallium3D is finally about to become a reality! Prolific Mesa contributor Marek Olšák has finished up the enablement work started by others and now has OpenGL tessellation working with the AMD RadeonSI Gallium3D open-source graphics driver…

From: Phoronix