By Tom Wickline
What’s new in this release:
- Mono engine updated with some bug fixes.
- C++ calling convention workarounds in the IDL compiler.
- Z-order support in the Android graphics driver.
- Scalable mouse cursors on macOS.
- Various bug fixes.
The source is
Bugs fixed in 2.14 (total 18):
35423 Serif WebPlus x5/x6/x8 installer fails, reports ‘Invalid command line.’
38322 Call of Duty Modern Warfare 3 and Saints Row 3: Wine crashes when Steam is starting the game
40919 Worms Armageddon Gameplay only shows top-left corner of screen
41263 Dead by Daylight: Crash on starting the game
41985 CHM viewer does not use default window
42165 Root Double only shows black window in new game
42416 iMesh 10 crashes at startup (IWMReader::QueryInterface doesn’t support IWMReaderAccelerator, ‘BDDC4D08-944D-4D52-A612-46C3FDA07DD4’)
42508 start.exe does not detect its title argument when it should (breaking .e.g URL opening in League of Legends)
42514 start.exe incorrectly treats multiple quoted arguments as the console title (breaking .e.g URL opening in League of Legends)
42526 DiRT Showdown hangs on start
43135 The Witcher 3. The game does not start after upgrading to wine-staging 2.9. On wine-staging 2.8 game works.
43144 Distorted graphics in the game Starcraft 2.
43369 Nora, Princess and Stray cat (demo): fails to run (division by zero)
43402 Star Wars – Knights of the Old Republic: hardware mouse pointer invisible
43403 make error on Debian 4.9.30-2kali1 (2017-06-22) x86_64 GNU/Linux
43413 Quicken Basic 2007 installer triggers __stack_chk_fail() on Wine builtin ‘msiexec’
43420 UnrealEd 3: Cannot fully build map since Wine 2.13
43424 cursor icon has the wrong size
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