The WineHQ Wine development release 2.21 is now available for Linux and Mac

By Tom Wickline

The WineHQ Wine development release 2.21 is now available for Linux and Mac

What’s new in this release:

  • Still more metafile support in GdiPlus.
  • Indirect draws support in Direct 3D.
  • Calling convention fixes on ARM.
  • Improved serial port detection on Linux.
  • Services fixes on WoW64.
  • Better DPI scaling in the Shell Explorer.
  • Various bug fixes.

The source is

Bugs fixed in 2.21 (total 16):

34601 Hydro Thunder from Midway Arcade Treasures 3 crashes quickly after the start
37669 Resetting a write watch can cause memory access violation in kernel
38334 SpinTires crashes with unimplemented function d3dx9_36.dll.D3DXFrameFind
42568 user32/tests/msg.ok intermittent failure in SendMessage from other thread
42569 user32/tests/clipboard intermittent failure (“expected freed memory”)
42570 dinput/tests/mouse intermittently fails in Acquire() and GetDeviceData()
42863 Multiple games require sample_c_lz for cube/array textures (Winexy, Witcher 3, Flame in the Flood)
43273 The Witcher 3 freezes the system in a certain area of the game
43316 Process Hacker 2.x needs ADVAPI32.dll.LsaLookupPrivilegeName
43405 NieR:Automata – Most bullets are invisible
43483 Medusa Demo crashes with unimplemented function d3dx10_43.dll.D3DX10PreprocessShaderFromMemory
43750 USB “ttyACM0” serial port not being created
43853 Keepass2 fails to launch
43884 MSVC LINK.EXE version 14.11.25547.0 crashes due to unimplemented function _memicmp_l
43939 comctl32 cannot load its assembly on arm
43952 kernel32/tests/console.ok fails

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From: Wine Reviews

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